February 18, 2019, 11:14:39 pm

Author Topic: Basic Game Rules  (Read 1795 times)

Offline SummitLakeFilms

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Basic Game Rules
« on: June 22, 2009, 05:51:58 pm »

CODENAME: Thunder V Basic Game Rules

FPS limits will be strictly enforced. All guests will be checked prior to the beginning of the game using .20 gram bbs. You will be given 2 attempts consisting of no more than 3 shots each in which to chronograph at the appropriate FPS. If your gun is unable to chronograph legal after 2 attempts, you will not be able to use that weapon until passes.

Players will be chronographed by the Observer/referee before being allowed to play on Sunday morning. All guns are subject to a chronograph test at any time deemed necessary by the event operator or Observer.
Only 6mm bbs up to .28grams in weight are allowed. No graphite coated or Metal BBs.

 Any modifications made to your gun after being chronographed found to increase your FPS will result in immediate and permanent removal from the event. 


Player’s equipment must be in serviceable and safe condition. The game operators reserve the right to refuse the use of any equipment deemed unsafe. All players are required to have field-approved goggles / eyewear and a barrel-blocking device.


All players must follow all safety rules as set forth by the event operator. Any violation of these rules will result in the offending player being ejected from the event.


 Team members accumulate victory points by accomplishing the missions / objectives within the time frames set by their Commander. The Army with the most victory points wins.

 *Teams will be taken to their HEADQUARTERS by their referees. The game begins when the HQ Referee announces the start.

 *Players will be divided into squads prior to and during the game. Squads / Players will be assigned missions or objectives by their Commanders to complete. If successful, the squad or players will earn victory points for their army.

 *Players / Squads must control the mission objective at the exact designated time to gain the victory points.

 *Missions to control forts or buildings require that you have complete control of the interior of that fort or building. Bridges must be controlled at both approaches.

*Missions to rescue P.O.W.’s require the rescuers to successfully remove the P.O.W.’s from the place of imprisonment and escort them back to their Headquarters unharmed.


*A player is eliminated from play if a BB strikes any part of his / her body, from the top of their head to the tips of their fingers to the bottoms of their feet;, or any of their equipment / gear.

*Gun hits do not eliminate a player; However, they do eliminate / make inoperable that weapon. The gun is unusable until the player gets back to their Headquarters or is eliminated.

*When a player is eliminated he / she will call out loudly “I’M OUT” or “I’M HIT”. He will immediately place his dead rag on his head, render his gun mags free, place the barrel blocking device on the gun and exit the playing area as quickly as possible. Eliminated players must exit either to their Headquarters, or the staging area. No players are allowed to shoot at eliminated players.

*When eliminated, a player at their discretion may call out for a medic by yelling “Medic”.  The eliminated player may not move from their position until fully healed by the medic. See the medic rules for full details on healing players.

*Eliminated players talking or communicating in any way will result in live teammates being eliminated from that mission. Any player with a dead rag on or barrel blocking device on their gun is considered to be eliminated.

*Eliminated players are not allowed to give any equipment or supplies to any other player. But may leave it where they were eliminated.

*Inside of 15 feet, a player should shout "BANG" in order to notify the opponent he/she has been killed. You cannot perform a "bang" kill through netting.

*Eliminated players will be reinserted into the scenario when they reach their Headquarters or MRS.


Airsoft is a game of HONOR and Sportsmanship. ALL players will strive to exemplify fair play and always call their hits, regardless of circumstance. In situations where a player isn’t sure, they should give their opponent the benefit of the doubt and simply call themselves out. If you are eliminated, you will not have to wait long to get back into the scenario. So please call your hits! Cheating will not be tolerated in any form by any player. If you are caught cheating you will be ejected from the event, and asked to leave. You will NEVER be allowed back at a SLE Event, ever. Period.

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